Meredith Wilson

Founder and Lead Game Designer

Before working in video games, Meredith was research faculty at Virginia Tech's Biocomplexity Institute. While there, she designed the mobile game Virus Tracker as part of a science outreach effort to teach users about how influenza spreads. Virus Tracker went on to be showcased at SXSW 2016. Not too long after this she decided to switch industries and pursue her passion for video games. At Bedhouse Games she serves as lead designer, Unity engineer generalist, and occasional Blender dabbler. When not developing games she works as a design researcher at the MIT Media Lab spinout mPath. Most of her free time is made of movies, playing video games, and tracking internet memes.

Follow Meredith on Twitter @papermantis

 

Tyler Mountain

Narrative Designer and Storyteller

Tyler is a bibliophile and works at a public library in the Boston area. He has been devising stories since he learned to talk, and attended school in Colorado as a creative writing major. The funnest jobs he has held include copy editor at a local newspaper, a proofreader, and maintained a small library of periodicals at a local publishing company. Always a voracious reader, his interest in gaming lies in how the self-reflective experience of reading can be translated to the gaming experience. When not fighting the urge to read at work he can be found reading at home, studying the stars, and watching movies.

Follow Tyler on Twitter at @tnmount